Capstone project, a game built with Unity and C# exploring cultural narrative mechanics and game design as an academic research subject.
Mobile collectible JRPG with Web3 and NFT integration. I was Tech Lead at MoonLabs Studio, on the Unity/C# front-end. Published on iOS and Android.
TCG for mobile and desktop on Steam, from MoonLabs Studio. Built with Godot and GDScript. I implemented the in-combat emotes and the profile screen, among others.
Master's project (UFF and Petrobras): a system to digitally reconstruct and visualize rock cores from oil wells, with C++ and a Unity/Unreal viewer with VR.
Devotional app: the same daily verse for everyone, saved personal reflections, email/password or Google login, Duolingo-style access streak.
Open-source kanban for job applications: custom auth, Google login, real integration tests, and full CI.
Institutional site for the creative marketing agency Out Of The Box. Visual identity already defined, site in development with a launch countdown.