Game Developer / Full-Stack / Researcher
Master's student in Computer Science at UFF and full-stack developer. I was Tech Lead of Game Development at MoonLabs Studio, with Unity, C#, Godot and GDScript. I also work with Node.js, React and Next.js, always looking to solve complex problems with clean code.
I was driven early on by curiosity to understand how things work under the hood.
Born in Niterói, raised in Cabo Frio. I joined UFF at 17 and graduated in Computer Science with Laurea Acadêmica, the top-of-class honor. Right after, I joined MoonLabs Studio, where I went from Game Developer to Tech Lead on mobile games in Unity and Godot. Today I'm pursuing my master's at UFF, as a research fellow on the GeoMesh project, and also work as a full-stack developer.
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